repeat until <> is the opposite of Chapter 1's repeat — instead of counting down a number, it keeps looping for as long as its hexagon stays false, and stops the instant it turns true.
👀 What You'll Make
🧩 Grab These Blocks
1Events
2Control
3Sensing
4Motion
🔨 Build It Like This
1
whenclicked
2
repeat untiltouching
mouse-pointer
?
4
turn 15 degrees
▶️ Click the green flag above the stage to try it!